I used the skse64 in both versions:
loadorder old (see below):
The save with the stuck safe in Raven Rock:
Save232_BD9EF36C_1_4D61726765742044696C7973_DLC2TempleOfMiraak01_071438_20250524125020_65_1.ess
If you load it you can see, what I think is the issue: the safe is stuck. It cannot be closed or opened. Thus the Merchant seems to be unable to sell stuff and is just standing around all the time. This happens if you do not ACTIVELY and IMMEDIATELY close the safe after taking out the Money. If you leave it open and do anything else, it seems to get stuck (open) and shit has happened. This is odd, as this is a non-issue with all other Safes.
Some of the Banners are missing too, Halted Stream and Embershard if I remember correctly (in both cases btw). And NO Mercenaries or Miners in any 'cleared' dungeon. (This worked in the past, the mercenaries and Miners killed the respawned Bandits etc., then continued working… was that intentional? I liked it that way, but it is gone in a whole)
loadorder new (see below):
The new start:
Save147_BD9EF36C_1_4D61726765742044696C7973_DLC2SolstheimWorld_030230_20250605214237_37_1.ess
The issue described above persists. I was able to prevent the safe from getting stuck, and Money is flowing, BUT: it still seems the Merchant does not actually sell anything (check his stock... the 4 Ancient Nordic AxesI gave him decades ago e.g. SOME stuff given earlier as well as later is gone though!), despite of Money flowing. I usually do not let the Merchants sell the stuff from the mines, so this cannot be the source of the Money. So, what gives!? *confused* I did change the loadorder slightly between saves, but I do not think it has anything to do with this. I could be wrong, though. Can you share your suspicions where this bug comes from?
PS: downloading updates for verified creations from Bethesdas' In-Game-Creations Link sometimes do not properly update the file. I've had that with the Arquebus-Expansion. Only way to fix this is: save, , Alt-F4 game, shut off the creation, delete the Modfile, load the save without downloading the modfile when asked!, save again, Alt-F4 game, start anew, download the modfile anew, load the save. I did that with ALL creations after the latest updates, also with yours, to be... safe ;-).
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Creation Club Content
Ussep latest Version
Katja
Bthar Caves
Bards College
Spelltome craft
Listeners Initiates
Messages in Bottles
Bzalts Workshop
(Archers Armaments) (only old loadorder)
Coven of Crones
Truth in Legends
Morning Stars
The Magic of Madness
Lakvans Castle of Chaos
[Inigo] (only new loadorder)
Barenziaquestmarkers
2 minimal changes to eliminate Bugs: Tempering of Randagulfs fists and fixes to Dragonplate (can be left out for your tests)
Arquebus
Legendary Dungeons: Dwarven
Morthal
(Spectral Skull Spell) (in no loadorder)
Rhinos of Skyrim
Echoes of the Vale
Silent Moons Weapons
Winterfrost Plus Edition
Aetherforged Gigamaul
Capital Vaults
Witches Festival
(Ancient Civilisation Armory) (only in old loadorder)
(forgotten Armory Collection) (only in old loadorder)
East Empire Expansion
All with the latest available versions.
Well... how do I get the saves to you, they cannot be attached here? Is there an Email-adress to send to?