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Update on Patch?

unnerved

New member
Hello Staff, can we please get an update on the Status on the next EEC - patch? Mod seems massively broken with problems with banners, mercenaries and mineres not appearing, Raven Rock Camp not working etc... Would be much appreciated.
 
We will be releasing bug fix patches across all of our Creations this year. We do not have an exact date, and for some issues we require reproduction steps in order to identify them as we are not able to reproduce them on a minimal load order.
 
If you have a minimal load order and can reproduce either of these bugs reliably - absolutely, we would very much appreciate it! If you have a very extensive load order however, this isn't something we are able to use to verify issues within the base EEE creation. There are open tickets for both of these issues, and the developers will look into them as soon as they are able.
 
Understood. Loadorder is small and generic, and I have save-files to share. I am currently playing a new playthrough to test if I can find some trigger for the Raven Rock bugs. Give me a few days (3-5) to send that information, am on a business-trip right now.
 
Understood. Loadorder is small and generic, and I have save-files to share. I am currently playing a new playthrough to test if I can find some trigger for the Raven Rock bugs. Give me a few days (3-5) to send that information, am on a business-trip right now.
Thank you - your willingness to help is greatly appreciated. :)
 
I used the skse64 in both versions:

loadorder old (see below):

The save with the stuck safe in Raven Rock:

Save232_BD9EF36C_1_4D61726765742044696C7973_DLC2TempleOfMiraak01_071438_20250524125020_65_1.ess

If you load it you can see, what I think is the issue: the safe is stuck. It cannot be closed or opened. Thus the Merchant seems to be unable to sell stuff and is just standing around all the time. This happens if you do not ACTIVELY and IMMEDIATELY close the safe after taking out the Money. If you leave it open and do anything else, it seems to get stuck (open) and shit has happened. This is odd, as this is a non-issue with all other Safes.
Some of the Banners are missing too, Halted Stream and Embershard if I remember correctly (in both cases btw). And NO Mercenaries or Miners in any 'cleared' dungeon. (This worked in the past, the mercenaries and Miners killed the respawned Bandits etc., then continued working… was that intentional? I liked it that way, but it is gone in a whole)

loadorder new (see below):

The new start:

Save147_BD9EF36C_1_4D61726765742044696C7973_DLC2SolstheimWorld_030230_20250605214237_37_1.ess

The issue described above persists. I was able to prevent the safe from getting stuck, and Money is flowing, BUT: it still seems the Merchant does not actually sell anything (check his stock... the 4 Ancient Nordic AxesI gave him decades ago e.g. SOME stuff given earlier as well as later is gone though!), despite of Money flowing. I usually do not let the Merchants sell the stuff from the mines, so this cannot be the source of the Money. So, what gives!? *confused* I did change the loadorder slightly between saves, but I do not think it has anything to do with this. I could be wrong, though. Can you share your suspicions where this bug comes from?

PS: downloading updates for verified creations from Bethesdas' In-Game-Creations Link sometimes do not properly update the file. I've had that with the Arquebus-Expansion. Only way to fix this is: save, , Alt-F4 game, shut off the creation, delete the Modfile, load the save without downloading the modfile when asked!, save again, Alt-F4 game, start anew, download the modfile anew, load the save. I did that with ALL creations after the latest updates, also with yours, to be... safe ;-).

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Creation Club Content
Ussep latest Version
Katja
Bthar Caves
Bards College
Spelltome craft
Listeners Initiates
Messages in Bottles
Bzalts Workshop
(Archers Armaments) (only old loadorder)
Coven of Crones
Truth in Legends
Morning Stars
The Magic of Madness
Lakvans Castle of Chaos
[Inigo] (only new loadorder)
Barenziaquestmarkers
2 minimal changes to eliminate Bugs: Tempering of Randagulfs fists and fixes to Dragonplate (can be left out for your tests)
Arquebus
Legendary Dungeons: Dwarven
Morthal
(Spectral Skull Spell) (in no loadorder)
Rhinos of Skyrim
Echoes of the Vale
Silent Moons Weapons
Winterfrost Plus Edition
Aetherforged Gigamaul
Capital Vaults
Witches Festival
(Ancient Civilisation Armory) (only in old loadorder)
(forgotten Armory Collection) (only in old loadorder)
East Empire Expansion

All with the latest available versions.

Well... how do I get the saves to you, they cannot be attached here? Is there an Email-adress to send to?
 
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