So two questions:
1. As of 1.0RC2 patch, every time I load a save, about 2-3 Quest Update notifications (top left of screen) show up, listing all of the "Major Array" systems that need to be destroyed. But it happens after loading *any* and *every* save.
Is this just a script thing, is it intended, or is something broken?
2. There's multiple systems/planets (the "Major Array" systems I assume) where if I jump into them, I'm immediately swarmed by like 8-10 high level Watchtower ships, and get immediately destroyed. In order to even complete other quests in these systems/planets, I have to load the autosave and *immediately* press "M" to load the map (within like 100ms of the save file loading), before the ships jump in, so that I can land on the planet.
Is this the intended behavior of the mod? It seems dumb if so. Or, again, is something broken?
Multiple planets have Watchtower POIs listed in the planet view (that aren't gathered as part of paying Harper for intel), and I landed on one of those and completed it. And it seemed like after doing that I just get aggro'd at any planet/system listed in the "Major Arrays" quest entry.
Also, how am I supposed to destroy the major arrays? I've destroyed multiple small ones, but the Major ones seem way too difficult. Again, like 8-10 lvl 38-55 ships all blasting me into pieces. I think I remember reading a dialog line that destroying minor arrays tends to make them easier?
My main gripe is this whole mod is making doing other quests with locations at the systems with Major Arrays almost impossible, as I immediately get aggro'd upon jumping to those systems.
1. As of 1.0RC2 patch, every time I load a save, about 2-3 Quest Update notifications (top left of screen) show up, listing all of the "Major Array" systems that need to be destroyed. But it happens after loading *any* and *every* save.
Is this just a script thing, is it intended, or is something broken?
2. There's multiple systems/planets (the "Major Array" systems I assume) where if I jump into them, I'm immediately swarmed by like 8-10 high level Watchtower ships, and get immediately destroyed. In order to even complete other quests in these systems/planets, I have to load the autosave and *immediately* press "M" to load the map (within like 100ms of the save file loading), before the ships jump in, so that I can land on the planet.
Is this the intended behavior of the mod? It seems dumb if so. Or, again, is something broken?
Multiple planets have Watchtower POIs listed in the planet view (that aren't gathered as part of paying Harper for intel), and I landed on one of those and completed it. And it seemed like after doing that I just get aggro'd at any planet/system listed in the "Major Arrays" quest entry.
Also, how am I supposed to destroy the major arrays? I've destroyed multiple small ones, but the Major ones seem way too difficult. Again, like 8-10 lvl 38-55 ships all blasting me into pieces. I think I remember reading a dialog line that destroying minor arrays tends to make them easier?
My main gripe is this whole mod is making doing other quests with locations at the systems with Major Arrays almost impossible, as I immediately get aggro'd upon jumping to those systems.