Bards College Expansion Patch 1.0.2 - Coming Soon
- By kinggath
The following issues have been addressed for patch 1.0.2 which is live now!
- Corrected positioning of several items in the Bards College.
- Fixed several subtitle errors.
- Insult duelers can now spawn in the Drunken Huntsman.
- Magic Effect for musical inspiration buffs will now correctly show the bonuses from Triumphant Melodies.
- Modified the backend functionality of Phantom Form to circumvent a base Skyrim bug that could result in other summons being naked.
- Players who experienced this previously should find those summons to be fixed in future uses after this patch is installed.
- Modified Sledrig’s behavior during a specific scene so that he will always play his animation.
- Bardic Inspiration should no longer be droppable.
- Helvana’s initial scene can no longer be interrupted, this will prevent an issue where she could end up in a stuck state.
- Added a failsafe during the dragon encounter to prevent certain other mods from breaking the scene.
- Helvana and Sledrig can no longer be spoken to during the shouting portion of the dragon encounter.
- Modified the navmesh and a few marker positions in the dragon lair to prevent an issue where Sledrig could sometimes fail to path to his destination.
- Fixed typos in several new Words of Powers that resulted in them showing the wrong dragon language symbols.
- Ballad bard idle markers in Riften are now correctly flagged so that random other NPCs will no longer use them.
- Modified a variety of mesh files to reduce their size slightly and eliminate some errors in their structure.
- Fixed an issue that would cause Loliah to talk over Helvana.
- Restored several missing voice files for Peras.
- Bards College map marker fast travel point will now face the player towards the courtyard instead of away from it.
- Adjusted Helvana’s AI packages inside of Dead Men’s Respite so that she will stay closer to the player near the beginning hallway.
- Fixed a bug that prevented Sabrine from casting a spell during an Emissary quest.
- Fixed a bug that could cause some characters from not showing up to the Winking Skeever if the player completed the entire Emissary questline before proceeding through Sledrig’s questline.
- Fixed a bug that could cause one of the Emissary quests to restart if the player returned to the mercenary camp later.
- Fixed a bug that could cause the mercenaries to turn on the player after the player had achieved a peaceful resolution.
- Fixed a bug that could prevent Marchel from reacting to the player seating in the chair they were instructed to.
- The mercenaries should no longer flee from slaughterfish and mudcrabs.
- Fixed a bug that could cause Marchel to force greet the player even after the scene was over.
- Tyriana should now correctly react to the Civil War and go inside during it.
- [Xbox] Fixed an issue with several mesh files that could cause them to display odd markers.
- Fixed a bug where Helvana could become physically frozen in a pose if ragdolled during a particular scene during the quest Resonance.
- Fixed several visual issues in Stonesong Grotto with clipping/holes.
- Improved navmesh in several places within Stonesong Grotto.
- Brightened up the lighting slightly to better highlight a few important elements within Stonesong Grotto.
- Container ownership is now transferred to the player correctly after the main quest.
- Fixed a bug that could cause Olvus to twitch violently while attempting to play his lute.
- Adjusted the fast travel location of Stonesong Grotto slightly.
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