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Watchtower Patch 1.0.3

Patch 1.0.3 of Watchtower has been submitted to Bethesda QA - I will update this post once it has been made live!

  • Crew member current assignments will now be displayed next to their name in the fleet assignment terminal.
  • Fixed a bug with the Watchtower Cruiser that would block a room.
  • Blocked Watchtower ambushes during a particular main game quest moment around Oborum III.
  • Computer Core item has been renamed Watchtower Computer Core so it appears next to Watchtower Components when searching through containers.
  • Added several missing companion perks and keywords to Torin, which should bring his functionality closer inline with other followers in the base game.
  • Fixed a bug that would prevent the Trade Authority employee at later stages of Stardock from purchasing stolen goods.
  • AI Mechs and Watchtower Armillaries can no longer be mind-controlled by Terrormorphs.
  • Base chance of Watchtower ambushes increased slightly - it had been reduced dramatically in patch 1.0.2, and this is a slight correction.
  • Captain’s lockers on Watchtower Cruisers will now have Watchtower Computer Cores.
  • Watchtower Components and equipment can now be found on their ships.
  • Fixed a bug that prevented Adoring Fan from using pilot packages when assigned to a fleet ship.
  • Decreased the chance of Watchtower Listening Posts appearing randomly, previously these would appear at near 100% rate the first time the player landed on many planets.
  • Fixed a bug that could cause some unlocked Watchtower habs to disappear from the build options.
  • Fixed a bug in the quest The Stars Have Eyes that could cause Torin’s dialog to get cut off during a particular scene.
  • Fixed a bug in the quest Lost in Transmission where Torin could sneak over to the final terminal and end up in a stuck position.
  • Added a line for Torin during the quest Lost in Transmission to correctly react if the player has multiple companions.
  • Updated UIPlayNice framework to support current feature set.
  • Modified Watchtower array system to prevent multiple from spawning in the same system. Note the change may cause a slight delay when accessing the terminals at Listening Posts.
  • Fixed a bug that was occurring for some players, where destroying a Major array would cause all minor arrays to be destroyed as well, instead of just those linked to it.
  • Modified the Major Array Tracking quest name and added a log entry to make its purpose more clear in game.
  • [Bonded NG+ Players] Fixed a bug during the quest Port in a Storm that would cause the wrong scene to start at a certain point for players on the 2nd or higher NG+ run of Watchtower.
  • Modified the reinforcement system during the quest Last Watch to try and limit the number that could spawn at once from becoming excessive.
  • Blocked the player from piloting Gren’s ship during the quest Last Watch, as it could result in the player character speaking some of Gren’s lines.
  • Updated Spanish and Portuguese text translation.
 
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