What's new
Kinggath Creations

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Torin reverting to the Original Game dialog in Lost in Transmission - Question

Jolan

New member
I'm at the point where Torin interacts with the computer. I'm in the first NG+ (beta Stardock). Up until this point, Torin has acknowledged that I know he's Starborn and that we jumped Unity together. After interacting with the computer Torin is now acting as if I didn't know he was Starborn. Quest completion dialog reads the same as the Origin game. Is this normal?
 
Solution
I'm at the point where Torin interacts with the computer. I'm in the first NG+ (beta Stardock). Up until this point, Torin has acknowledged that I know he's Starborn and that we jumped Unity together. After interacting with the computer Torin is now acting as if I didn't know he was Starborn. Quest completion dialog reads the same as the Origin game. Is this normal?
Hi. It's not a bug.
There's a 2gb limit on mods at the moment. And the team simply ran out of space for all the alternate voice files.
So from the spacer coyote ship onwards is the same as the first run.
I do believe that the KGC team asked Betheada for more gigabytes, so they can fully realise the ambition of making each run different. Among other things...
I'm at the point where Torin interacts with the computer. I'm in the first NG+ (beta Stardock). Up until this point, Torin has acknowledged that I know he's Starborn and that we jumped Unity together. After interacting with the computer Torin is now acting as if I didn't know he was Starborn. Quest completion dialog reads the same as the Origin game. Is this normal?
Hi. It's not a bug.
There's a 2gb limit on mods at the moment. And the team simply ran out of space for all the alternate voice files.
So from the spacer coyote ship onwards is the same as the first run.
I do believe that the KGC team asked Betheada for more gigabytes, so they can fully realise the ambition of making each run different. Among other things.
Kinggath seemed confident bethesda would do it.
@devs, correct me if I'm wrong
So for now, I guess you get to enjoy those deep meaningful moments with Torin all over again!
 
Solution
Hi. It's not a bug.
There's a 2gb limit on mods at the moment. And the team simply ran out of space for all the alternate voice files.
So from the spacer coyote ship onwards is the same as the first run.
I do believe that the KGC team asked Betheada for more gigabytes, so they can fully realise the ambition of making each run different. Among other things.
Kinggath seemed confident bethesda would do it.
@devs, correct me if I'm wrong
So for now, I guess you get to enjoy those deep meaningful moments with Torin all over again!
Ah, that makes sense. Thank you!
 
Back
Top