Gonna post a translation here. This is straight from Google translate, so its a bit rough.
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Sorry to choose to post this here, but it seems there is no other choice.
A few days ago, I completed the "Gate of Hell" mission and got all the rewards, including a DOOM-themed space suit. I noticed that the resolution of the textures used was inconsistent with what I saw in the early promotional pictures. I compared the details and found that some damage and scratches were indeed not very clear.
So I found this forum to seek some answers
Why don't the space suit textures use clearer maps? (I have done some 3D concept design before and understand the production steps, but I still don't understand it)
Can it be fixed in a future update?
By the way, the level design of this mission is great, looking forward to your new work
(This was done via translation software, so forgive me if the sentences are a bit weird)
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NOTE: I know the most common language among the developers is english. I am not saying you can't post in different languages, its just a note due to the comment about it being translated.
NOTE 2: If we open up a Hell's Gate section, this will be moved there.