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Some questions about "At Hells Gate"

ACONG

New member
很遗憾选择在这里发布选择此内容,但似乎没有其他。
前几天,我完成了“地狱之门”的任务,获得了所有奖励,包括一套《DOOM》主题的太空服。我注意到,所用材质的分辨率与早期宣传图片中看到的不一致。我对比了,发现一些细节和划痕确实不太清晰。
所以我找到了这个论坛来寻求一些答案
为什么宇航服的材质不采用更清晰的贴图?(之前先做了一些3D概念设计,了解制作步骤,但还是不太明白)
是否可以在将来的更新中修复它?

顺便说一句,这个任务的关卡设计很棒,期待你的新作品

(这是通过翻译软件完成的,如果句子有点奇怪,请原谅我)
 

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Gonna post a translation here. This is straight from Google translate, so its a bit rough.

---------------------
Sorry to choose to post this here, but it seems there is no other choice.
A few days ago, I completed the "Gate of Hell" mission and got all the rewards, including a DOOM-themed space suit. I noticed that the resolution of the textures used was inconsistent with what I saw in the early promotional pictures. I compared the details and found that some damage and scratches were indeed not very clear.
So I found this forum to seek some answers
Why don't the space suit textures use clearer maps? (I have done some 3D concept design before and understand the production steps, but I still don't understand it)
Can it be fixed in a future update?

By the way, the level design of this mission is great, looking forward to your new work
(This was done via translation software, so forgive me if the sentences are a bit weird)
---------------------

NOTE: I know the most common language among the developers is english. I am not saying you can't post in different languages, its just a note due to the comment about it being translated.

NOTE 2: If we open up a Hell's Gate section, this will be moved there.
 
Gonna post a translation here. This is straight from Google translate, so its a bit rough.

---------------------
Sorry to choose to post this here, but it seems there is no other choice.
A few days ago, I completed the "Gate of Hell" mission and got all the rewards, including a DOOM-themed space suit. I noticed that the resolution of the textures used was inconsistent with what I saw in the early promotional pictures. I compared the details and found that some damage and scratches were indeed not very clear.
So I found this forum to seek some answers
Why don't the space suit textures use clearer maps? (I have done some 3D concept design before and understand the production steps, but I still don't understand it)
Can it be fixed in a future update?

By the way, the level design of this mission is great, looking forward to your new work
(This was done via translation software, so forgive me if the sentences are a bit weird)
---------------------

NOTE: I know the most common language among the developers is english. I am not saying you can't post in different languages, its just a note due to the comment about it being translated.

NOTE 2: If we open up a Hell's Gate section, this will be moved there.
My mistake. I repeatedly confirmed that it was in English. The browser always automatically translated it.
 
:eek:Sorry I don't see an option to delete the post, please help me delete it if possible
There isn't any need to worry about deleting it. Your fine. There is no problem with asking questions. If you still want me to, I will though.
 
There isn't any need to worry about deleting it. Your fine. There is no problem with asking questions. If you still want me to, I will though.
Thank you. It would be great if you could help me convey this problem. I will still try to find the answer and solution in STARFIELD DISCORD.
 
I think your original message is pretty good., here is an edited version for the discord server.


A few days ago, I completed the "Gate of Hell" mission and got all the rewards, including a DOOM-themed space suit. I noticed that the resolution of the textures used was inconsistent with what I saw in the early promotional pictures. I compared the details and found that some damage and scratches were indeed not very clear.
Why don't the space suit textures use clearer maps? (I have done some 3D concept design before and understand the production steps, but I still don't understand it)
Can it be fixed in a future update?

By the way, the level design of this mission is great, looking forward to more!
 
我认为您的原始消息非常好。这是针对 discord 服务器的编辑版本。


前几天,我完成了“地狱之门”任务,获得了所有奖励,包括一套《DOOM》主题的太空服。我注意到,所使用的纹理分辨率与我在早期宣传图片中看到的不一致。我对比了细节,发现一些损坏和划痕确实不太清晰。
为什么宇航服的贴图不采用更清晰的贴图?(之前做过一些3D概念设计,也了解制作步骤,但还是不太明白)
可以在未来的更新中修复吗?

顺便说一句,这个任务的关卡设计很棒,期待更多!
看起来不错,你真的帮了我很多,
 
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