What's new
Kinggath Creations

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Modded CTD during finale encounter

bitterchild

New member
I am experiencing an issue where I get a consistent CTD when trying to enter what I would assume is the final dungeon of the mod north of Dawnstar. I run a pretty moderate mod setup and did not have a single issue with running this mod until this point in the game. I am running trainwreck for crashlogs so here is the log I keep getting if anybody is able to help with this at all. Let me know your thoughts or what the issue could be. all help is greatly appreaciated!

SkyrimSE v1.6.1170
trainwreck v1.4.0

Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF621338195 SkyrimSE.exe+14C8195

SYSTEM SPECS:
OS: Microsoft Windows 11 Home 23H2 22631.3958
CPU: GenuineIntel Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz
GPU #1: NVIDIA GeForce RTX 4060
GPU #2: Microsoft Basic Render Driver
RAM: 16.39 GiB/31.94 GiB
PAGE FILE: 22.53 GiB/36.69 GiB

PROBABLE CALL STACK:
[0 ] 0x7FF621338195 SkyrimSE.exe+14C8195
mov r8,[rax+28h]
[1 ] 0x7FF62133801D SkyrimSE.exe+14C801D
mov ebx,eax
[2 ] 0x7FF621337A6F SkyrimSE.exe+14C7A6F
mov rax,[rdi]
[3 ] 0x7FF6200E2F4E SkyrimSE.exe+0272F4E
mov [rsp+30h],al
[4 ] 0x7FFFB2A882B6 AutoParallax.dll+00282B6 Hooks::Clone3D::thunk
[D:\GitHub\skyrim-pom\src\XSEPlugin.cpp:200]
mov rdi,rax
[5 ] 0x7FFF514311D6 ImmersiveEquipmentDisplays.dll+01611D6
mov rbx,rax
[6 ] 0x7FF620153B47 SkyrimSE.exe+02E3B47
cmp rdi,rax
[7 ] 0x7FF61FFFE24F SkyrimSE.exe+018E24F
mov rdx,rax
[8 ] 0x7FF61FFFF9C3 SkyrimSE.exe+018F9C3
test al,al
[9 ] 0x7FF620B40DBD SkyrimSE.exe+0CD0DBD
mov rcx,[24FB55Bh]
[10] 0x7FFFDA4F257D KERNEL32.DLL+001257D BaseThreadInitThunk
mov ecx,eax
[11] 0x7FFFDC80AF28 ntdll.dll+005AF28 RtlUserThreadStart
jmp short 0000000000000021h
 
Solution
Hi there! I was able to reproduce this issue, it appears that a modified vanilla nif in Lux is responsible. We make use of this model in Chillwater. When installing Lux I chose the parallax and SMIM options. I will try and pass this along to Lux's author. In the meantime the attached zip contains a fixed version of the nif in question if you want to try it out.
Hi there! I was able to reproduce this issue, it appears that a modified vanilla nif in Lux is responsible. We make use of this model in Chillwater. When installing Lux I chose the parallax and SMIM options. I will try and pass this along to Lux's author. In the meantime the attached zip contains a fixed version of the nif in question if you want to try it out.
Bro! you are my hero,thanks!!!!!!
 
this solved for me as well. funny though, i dont use Lux, at all. it had to do with pgpatcher, dyndolod, texgen. I just disabled those three, downloaded the nif, did the lair, then reactivated when outside
 
Last edited:
Всем добрый день.Подскажите пожалуйста почему происходит вылет скайрим се
Вот список всех адресов:
SkyrimSE v1.6.1170
trainwreck v1.4.0

Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF6B161BFEB SkyrimSE.exe+08DBFEB

SYSTEM SPECS:
OS: Майкрософт Windows 11 Домашняя для одного языка 23H2 22631.3235
CPU: GenuineIntel 12th Gen Intel(R) Core(TM) i5-12400F
GPU #1: NVIDIA GeForce RTX 3080
GPU #2: Microsoft Basic Render Driver
RAM: 14.35 GiB/31.84 GiB
PAGE FILE: 22.91 GiB/33.84 GiB

PROBABLE CALL STACK:
[0 ] 0x7FF6B161BFEB SkyrimSE.exe+08DBFEB
movss xmm0,[rax+28h]
[1 ] 0x7FF6B161DB73 SkyrimSE.exe+08DDB73
mov rcx,rbx
[2 ] 0x7FF6B1553697 SkyrimSE.exe+0813697
movaps xmm9,xmm0
[3 ] 0x7FF6B154F302 SkyrimSE.exe+080F302
nop
[4 ] 0x7FF6B12992AF SkyrimSE.exe+05592AF
cmp dword ptr [rbx+0C8h],0
[5 ] 0x7FF6B1298A3E SkyrimSE.exe+0558A3E
mov byte ptr [rdi+35h],1
[6 ] 0x7FF6B13F7047 SkyrimSE.exe+06B7047
jmp short 8
[7 ] 0x7FF6B157F622 SkyrimSE.exe+083F622
nop
[8 ] 0x7FF6B1A37888 SkyrimSE.exe+0CF7888
mov ecx,[rbx+0Ch]
[9 ] 0x7FF6B1A37E51 SkyrimSE.exe+0CF7E51
mov r15d,eax
[10] 0x7FF6B1A361DA SkyrimSE.exe+0CF61DA
movzx eax,byte ptr [rbx+0A74h]
[11] 0x7FF6B1A10DBD SkyrimSE.exe+0CD0DBD
mov rcx,[24FB55Bh]
[12] 0x7FFEB161257D KERNEL32.DLL+001257D BaseThreadInitThunk
mov ecx,eax
[13] 0x7FFEB2F2AA58 ntdll.dll+005AA58 RtlUserThreadStart
jmp short 0000000000000021h

REGISTERS:
RAX 0x0 (size_t)
RBX 0x1DDE98B9000 (Character*)
RCX 0x1DE827C9300 (TESNPC*)
RDX 0x20 (size_t)
RSI 0x1DDE98B9000 (Character*)
RDI 0x1DF64C82D80 (CombatInventoryItemMelee*)
RBP 0x75A4FF0B0 (void*)
RSP 0x75A4FEF30 (void*)
R8 0xC (size_t)
R9 0x1DE128C2320 (void*)
R10 0xFEFEFEFEFEFEFEFF (size_t)
R11 0x75A4FEEE8 (void*)
R12 0xFFFFFFFF (size_t)
R13 0x1DDE98B9000 (Character*)
R14 0x0 (size_t)
R15 0x1DF4C9DC800 (void*)
 
Back
Top