Hello. I really liked your mod, which is superior to the official DLC. However, while playing it, I encountered some bugs, which I will describe here. Please excuse me, I am using a translator. So, bug 1: Rockets from manual launchers periodically fly through the mech. From stealth mode, I was never able to hit it. The rocket flew right through it and exploded somewhere behind. Without using stealth mode, I hit with missiles, but not always. Some of the missiles still flew through the mech. I always aimed at the center, where the cabin is.
Bug 2: It is connected with the new ship modules. I will say in advance that I really liked both the modules and the design of the ships. Now I fly them. So, in the battleship, in the place where the door to the dining room is, a wall blows right through from the side. If you go from the engineering deck. At the engineering deck itself, if you change the layout of the ship and put another module on the right, if you stand facing the wheelhouse, If the door appears in the middle on the right, then not all decorative objects will disappear and will simply hang in the air. Also, if we place the arsenal in such a way that the door is at the back, then the lamp on the ceiling does not disappear and interferes with walking.
Also, let me voice a request. There is a mod called useful infirmaries. Could you, together with its author, make a patch that will allow your medical modules to work with the medic?
Thank you very much, sorry again for the translator.
Bug 2: It is connected with the new ship modules. I will say in advance that I really liked both the modules and the design of the ships. Now I fly them. So, in the battleship, in the place where the door to the dining room is, a wall blows right through from the side. If you go from the engineering deck. At the engineering deck itself, if you change the layout of the ship and put another module on the right, if you stand facing the wheelhouse, If the door appears in the middle on the right, then not all decorative objects will disappear and will simply hang in the air. Also, if we place the arsenal in such a way that the door is at the back, then the lamp on the ceiling does not disappear and interferes with walking.
Also, let me voice a request. There is a mod called useful infirmaries. Could you, together with its author, make a patch that will allow your medical modules to work with the medic?
Thank you very much, sorry again for the translator.