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Too Much Watchtower-related Space Debris - Crashing

Mildmay89

New member
Hi,

I played Starfield quite a lot with Patch 1.01. Now updated to Patch 1.02; I updated the recommended way - by deleting the mod completely, relaunching Starfield and downloading it anew.

Had a homebase outpost on a planet I would return to a lot - on Patch 1.01 it would always spawn a huge Watchtower attack spawning multiple fleets (a bug I see addressed by 1.02), and I'd grav jump out as I'd die otherwise. Each time it spawned, it would duplicate more and more space clutter props (metal debris, asteroids &c.). Although 1.02 has fixed the fleet spawn frequency issue, now when I take-off from my outpost, my game crashes 50% of the time because of the number of props that spawn with physics colliding with each other all at once.

I have checked the RefIDs of the clutter and almost all of their hexcodes' starting characters point to Watchtower in my LO. I have been trying to go around and markfordelete but it's very laborious and I'm not sure it's even working insofar as I'm sure it's deleting that specific clutter but either there's so much or it's just respawning when I revisit the cell.

Thank you!
 
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