hi, One & all...
What started out as an awesome mod with version 1, it has become very "ho.-hum" ....
first off , i am on Xbox, hence Creations, so you can't just "update a mod" there some issue it wont just update completely....
if you delete the mod and update.... it will show version 1.03, and version 1.02V4 if you flick between mods...
So delete, hard reset to shutdown , restart, download mod, confirm reload current save (even thou the mod hasn't change load order) hard reset, start game and your good to go....
And yes i do play with other mods... so yes they can cause issues....
yes, watched walkthrough,, still not working for me.... currently on my 4th start.. and just not working passed a point... what ever that next game loop is....
so the beginning works.... Once harper starts, quote ;Find & destroy arrays in the system to weaken major array... well,, that's about it...
My current alpha Hub is Kapteyn's Star.... (this hub star does change) there are 13 branches going to other stars... one of which is Bessel, (hence a minor array) there is no listening post in the system, there is however one in Piazzi , plus its array (Not on the list) taking this out doesn't change Bessel statues..... regardless what system i search, there just not there...
if i hand in intel to harper.... only 1 in 6 listening posts are in the the Alpha hub systems that she gives me... and doesn't weaken the hub....even if i buy one, i cant buy a Alpha hub system one..
In version 1, it was pure chaos taking a listening post, up 3 main robots,(a level 180 was the highest) spacers attackers were in progress, some time tetramorphs were attacking, watchtower reinforcements would drop in, normally a post would have crew of 10+ well armed defending it, a sneak attack was near imposable, always 2 listening post near each other at the same POI always different types of post.... Some times empty post as an ambush set up as i am leaving.... they were fun because they were so dam hard to take...there was a lot of dying involved
Now version 1.03 even on extreme, its only 4 or 5 geriatrics in wheelchairs with walking sticks for weapons, defending a base, while there is 2 listening post in a system they are the same...
nothing happens anymore....
chaos was good .... don't dump the mod down... the mod was worthy of better players...
cheers Stu
,
What started out as an awesome mod with version 1, it has become very "ho.-hum" ....
first off , i am on Xbox, hence Creations, so you can't just "update a mod" there some issue it wont just update completely....
if you delete the mod and update.... it will show version 1.03, and version 1.02V4 if you flick between mods...
So delete, hard reset to shutdown , restart, download mod, confirm reload current save (even thou the mod hasn't change load order) hard reset, start game and your good to go....
And yes i do play with other mods... so yes they can cause issues....
yes, watched walkthrough,, still not working for me.... currently on my 4th start.. and just not working passed a point... what ever that next game loop is....
so the beginning works.... Once harper starts, quote ;Find & destroy arrays in the system to weaken major array... well,, that's about it...
My current alpha Hub is Kapteyn's Star.... (this hub star does change) there are 13 branches going to other stars... one of which is Bessel, (hence a minor array) there is no listening post in the system, there is however one in Piazzi , plus its array (Not on the list) taking this out doesn't change Bessel statues..... regardless what system i search, there just not there...
if i hand in intel to harper.... only 1 in 6 listening posts are in the the Alpha hub systems that she gives me... and doesn't weaken the hub....even if i buy one, i cant buy a Alpha hub system one..
In version 1, it was pure chaos taking a listening post, up 3 main robots,(a level 180 was the highest) spacers attackers were in progress, some time tetramorphs were attacking, watchtower reinforcements would drop in, normally a post would have crew of 10+ well armed defending it, a sneak attack was near imposable, always 2 listening post near each other at the same POI always different types of post.... Some times empty post as an ambush set up as i am leaving.... they were fun because they were so dam hard to take...there was a lot of dying involved
Now version 1.03 even on extreme, its only 4 or 5 geriatrics in wheelchairs with walking sticks for weapons, defending a base, while there is 2 listening post in a system they are the same...
nothing happens anymore....
chaos was good .... don't dump the mod down... the mod was worthy of better players...
cheers Stu
,