I've been using the CK to make some light mods for convenience purposes and have been looking into if it would be possible to move the gold and loot deposit strongboxes and chests from the various holds into an interior cell. From what I've gathered (as a very new modder), the strongboxes that are visible are activators that point to a nearby separate hidden, invisible 'strongbox' container that likely is the actual container inventory displayed to the player, presumably similar to how merchant chests work in vanilla, but not directly interactable in-game. The same can be said for my observations on the loot deposit containers. Sadly, there's more to it than placing a duplicate of an activator and it's corresponding hidden container in the same cell. I'd be completely lost doing any kind of reverse engineering with scripts, so I thought it'd be better to ask here. Any information on how containers function from a scripting standpoint or advice on how to have them function within an interior cell would be appreciated.