What's new
Kinggath Creations

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Bugged fleet command

macmansa252

New member
I am on Xbox series X, I was playing through the mod about 2 hours ago and building up my fleet. I had just captured 3 watchtower ships to add to my fleet and when I went to add them to my actual fleet the menu would bug out and would not load the character I pick to be assigned to that ship. I’m able to get out of the fleet menu by holding B and it would show them “assigned” but I couldn’t do anything the ships wouldn’t even spawn in with me. Any ideas on what this could be or if it’s even fixable?
 
Hi there, could you please share your mod list?

Additionally, do you have any mods that increase the number of ships you own beyond the vanilla limitation of 10?
Sure can, I will say I added the mod to increase fleet size after all of the bugs happened.

1. Unofficial patch
2. Star field community patch
3. The final patch
4. Ship vendor framework
5. SVF generic patch
6. Watchtower
7. The perfect recipe
8. Fleet commander
9. Ship build categories
10. Better ship snaps
11. Better ship flips
12. Deimog
13. Star born Gravis suit
14. Observatory
15. TN’s class M and starboard guardian building
16. ALL ship parts unlocked
17. Fortune ship habs
18. Ship to ship transponder
19. SVF patch ship vendors
20. Deimos tartars eags ship
21. UC navy ships
21. UC navigator ship Eags ships
22. Falkland ship services
23. More ship variety
24.sci fi loading screens
25. 1-of-a-kinds ships
26. Intrinity aeroworks
27. Multiple cockpits
27. Grafs cockpits and beidhes
28. Mattel’s cockpits and bridges crew series
29. Multiple landing bays
30. Institute of naval technology classless cockpits
31. Ship part merging enabked
32. ZSw floating modules
33. Place doors yourself
34. Firefly VTOL engine
35. Owl tech ship living
36. Owl tech office
37. Owl tech obsession
38. Owl tech obsession empty containers
patch
39. Owl tech lets work havs
40. Owl tech nautilus
41. Owl tech nautilus empty containers
patch
42. Owl tech lets work have empty containers patch
43. Bad tech subwarfare
44. Bad tech gunship
45. Cheat room
46. Cheat terminal
47.stroud premium edition
48. Landing bay cargo access
49. UC military overhaul all on one
50. Faction requisite kiosks
51. Show star names
52. TNs separated categories
53. Better build able walls and doors
54. TNs restructured access markers
55. Furnish your fleet
56.Larger ship limit
57. Modular series fleet size increase
58. Skk fast start new game
59. Dark star aerodynamics
60. Role play backgrounds
61. Matilija aerospace
62. Easier ship buidkinh
63. Glowing ship modules
 
This seems likely to be a conflict - the reason I asked about that type of mod is because it sounds like the game is struggling to search through all of your ships to find the one it wants, causing significant delays and lag, and if you are backing out of the menu before it can process the selection that would explain why it doesn't appear to work. I see you have several mods that sound as though they might alter fleet sizes/limits - were all of these added after the bug occured do you recall, or just some (could you list those ones if so please?) If those can be narrowed down it gives us something more that we can look into.
 
This seems likely to be a conflict - the reason I asked about that type of mod is because it sounds like the game is struggling to search through all of your ships to find the one it wants, causing significant delays and lag, and if you are backing out of the menu before it can process the selection that would explain why it doesn't appear to work. I see you have several mods that sound as though they might alter fleet sizes/limits - were all of these added after the bug occured do you recall, or just some (could you list those ones if so please?) If those can be narrowed down it gives us something more that we can look into.
All of the fleet size alter mods were added after the bug occurred everything else was added before.
 
Thank you for confirming. I have opened a ticket for us to investigate and included your mod list, however it's difficult to identify mod conflicts for Xbox without a useable save so it may take some time. We have a guide here on how to narrow down issues in the meantime.
 
Back
Top