Kinggath Creations

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Recent content by twolargepepperoni

  1. twolargepepperoni

    Helvana won't talk to me after the Word Wall in Dead Mans Respite

    If I had to guess, this is a conflict involving another mod that utilises the story manager. If you wish to try and set stage past this, you could try:
  2. twolargepepperoni

    How Do I Get a Legendary Effect From a Suit to a Boost Pack?

    You need to extract the desired effect from the spacesuit, then place the boost pack on its container and ask Jason to install the mod. If the option doesn't appear, it likely means this effect is not applicable to boost packs. Some vanilla effects are only applicable to specific items.
  3. twolargepepperoni

    "A Material World" quest issue - Not advancing

    Thank you for sharing - we will look into this conflict.
  4. twolargepepperoni

    Watchtower Cruiser Question

    As of patch two, Watchtower ships should be salvageable without requiring to sit in the pilot seat, including Cruisers. If this option is not appearing for you, please can you confirm you are definitely on 1.0.2v4?
  5. twolargepepperoni

    Gren: Sorry, busy now. Come back later.

    Hi there - firstly, are you on the most up to date version of Watchtower? (1.0.2v4). Secondly, what does Torin say when you select "what should I do now"? Do you have any further dialogue options that appear once you select that?
  6. twolargepepperoni

    What is the point of assigning a pilot to a fleet ship?

    This is just cosmetic - there is no functional difference other than who sits in the seat. The only other difference really will be when using a skydrop from their ship, whoever is assigned as pilot will be the one who has voice lines before and after launching a skydrop.
  7. twolargepepperoni

    Stardock progressions list

    To upgrade Stardock, interacting with the various services at Stardock will progress this (e.g turning in intel, asking Harper to find an array, unlocking skydrops, unlocking cyberamps). To unlock the salvaging and piloting of Watchtower ships, you need to kill a certain number of major array...
  8. twolargepepperoni

    needle and lead quest not popping

    Hi there, please can you share your mod list with us, and if possible a save file?
  9. twolargepepperoni

    Bug? Inventory terminal missing at Stardock store

    Thank you for the report - you are indeed correct, this was an oversight. We will patch this in a future Watchtower update.
  10. twolargepepperoni

    Bug? Unable to move Monster suit to mannequin.

    Hi there - the Monster suit is blacklisted, so it will be returned to your inventory. This is because the Monster suit does not allow for legendary modification (the vanilla suit does not have the slots for it). Due to this, we decided to block it from the mannequin altogether.
  11. twolargepepperoni

    Surface missiles do no damage - Stars Have Eyes

    Hi there, I'm sorry to hear you have encountered an issue. Thank you for sharing your plugins list, I have opened a ticket to investigate. While not ideal, you shouldn't technically be stuck as missiles are not essential for quest progression. We will look into this issue, however with so many...
  12. twolargepepperoni

    [Bug/Suggestion] Fleet terminal shows/filters out (removed) outpost robots for crew assignments

    Thank you for your report - as you noticed, we had a similar report for this, but I appreciate you sharing your own experience as it helps us identify how frequent this might be. We have an open ticket and will look into this as soon as we are able to.
  13. twolargepepperoni

    Mod Conflict. Alone on Earth after going through armillary. Quest Final Watch. ***CONFLICT FOUND***

    Thank you for sharing - I will take a look into this. Update - moving Watchtower below Royal Weathers Lite in your load order should resolve this.
  14. twolargepepperoni

    Map UI Does not show

    Not yet, we have more information on the UI limitations here. The UI should be visible when not piloting a ship - if this is not the case it is likely having the files overwritten by another UI mod.
  15. twolargepepperoni

    Crew bug?

    Thank you, I've opened a ticket to look into this.
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