Kinggath Creations

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Recent content by grizbane

  1. G

    A series of strange issues

    I tried to post a new message here from my phone, but it looks like it didn't take, so let me try again. Started a new game, which I've not done in ages, to see how some work from a fresh start using a clean save game (only texture mods from Nexus and a handful of AF mods from Creations). Let...
  2. G

    Watchtower starts far too early in a new game

    Started a new game, which I haven't done in a long, long time. Found that I got hit by watch tower ships on my very first jump away from new Atlantis and then things escalated from there. Watch tower ships are landing on mist planets and then staying g there with open hatches. Nothing on them...
  3. G

    Bug in Fleet Management: Ships show zero crew, but fleet still has ships

    Thanks. In terms of conflicts, all the mods I am using are adding ship parts, replacing textures/meshes, additional apparel items, etc. Hard to see how any of those would interact with WT's fleet management logic. I can decompile some of WT's scripts and look for possible interactions if you...
  4. G

    Bug in Fleet Management: Ships show zero crew, but fleet still has ships

    Sure. You can pick up the save game here: https://www.dropbox.com/scl/fi/3nox1ppj12tou5afg93s7/Save65_25BAA021M486173656E6275686C6572_330545_20250722203326_171_10_4.sfs?rlkey=t9nwm359b37r3yvlmdfmvw42m&dl=1 And my PlugIns.txt is (you should also be able to get the list of mods from the save...
  5. G

    Minor Bug: Pips for part variants not showing up in Ship Builder UI

    Actually, its a bit stranger than no-pips. The 2x1 Watchtower habs show up multiple times in the Habs list - each entry showing a different initial 2x1 hab, but all having the same 9 variants with no pips. I've attached a screenshot of the errant display in the ship builder UI There is a...
  6. G

    Bug in Fleet Management: Ships show zero crew, but fleet still has ships

    Finished the quest and went to decommission my fleet. I went through each ship that showed a non-zero number of crew and dismissed them. Interface shows all ships having zero crew, but still shows my fleet as having two ships. I eventually managed to decommission my fleet by boarding the two...
  7. G

    Bug: Captured Watchtower Ship not showing up in Fleet Management

    I believe that the Watchtower ships are not supposed to be boardable planet-size, but due to Starfield's timing hole bug if one gets to the landing bay just as it starts to open one can get into the ship before the hatch is locked. In my game I did not require any drugs, mods etc simply because...
  8. G

    Bug: Captured Watchtower Ship not showing up in Fleet Management

    Don't need any mods to implement the planet-side capture. One can use the same techniques used to board Starborn ships - combination of Aurora and other time-dilation/speed-enhancement drugs to blitz the ship before the hatch can be locked. In my case, the ship landed so close to me that I...
  9. G

    Bug: Captured Watchtower Ship not showing up in Fleet Management

    I'm a idiot... The Battleship III was in the fleet management console, but it was on a 2nd page (I failed to notice that there was more than one page) Regarding capturing the ship planet-side, it was definitely the timing-hole bug that one can use to capture Starborn ships. Another Battleship...
  10. G

    Minor Bug: Pips for part variants not showing up in Ship Builder UI

    Minor issue, but I've noticed that once one unlocks the Watchtower habs the Ship Builder UI is not showing the pips for the variants under the ship hab module in the UI. One can still cycle through the variants by using the arrow keys, but the pips do not display so one simply has to know ahead...
  11. G

    Bug: Captured Watchtower Ship not showing up in Fleet Management

    A Watchtower Battleship landed sufficiently close to me that I was able to rush its landing bay just as it touched down. There were a few Watchtower NPCs in the landing bay as it opened, but I ignored them and rushed the interior door and was able to board the ship. Once inside, there were no...
  12. G

    What is the point of assigning a pilot to a fleet ship?

    One can add ships to one's fleet by assigning crew to the ships. Once one has assigned at least one crew member, then there is an option to assign a pilot. What is the point of a pilot? How are pilots different than crew?
  13. G

    How do I change which ships are in my fleet?

    When I go into the Fleet Manager, I see a list of all my ships (other than my home ship). How can I tell which ones are in my fleet? How do I remove a ship from the fleet to replace it with another one?
Back
Top