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Sorry, all I can suggest is to double check the file names and paths are what they should be.
There is another way of doing this now that is probably simpler using SkyPatcher. SkyPatcher article look for copyVisualStyle. If the appearance you want to copy is from a follower, use SSEEdit to...
Going from my guess above I made a patch that you might try. Load it after any existing SR Exterior Cities patches or Synthesis outputs. It should transport only BCE related stuff into the overworld where the cities now exist. It includes bards markers for other cities etc., not just the college...
SREX and BCE worked for me when I used it (don't use SREX anymore so I can't investigate). It looks like that Collection probably patched SREX using the automatic Synthesis patcher which is the easiest way to go (you can see it has patches made in the Synthesis program under 'domini file...
Kinggath team made a nice face for Helvana, but in a modded game she may stick out for her vanilla style.
If you don't want this and are on PC, you can use any face replacer you can find on places like the Nexus as Helvana's.
1. First you must have SSEEdit installed and integrated into your mod...
Hello,
My suggestion is to prevent the town criers from singing ballads past 8PM. They can start again at 8AM.
Another suggestion to think about is to increase the level of the dragon every time it is called with an instrument (maybe put a cap on it). This makes farming bones more challenging...
I played a long game and enjoyed EEE a lot.
Much wow:
Sending items to outposts and to homes/custom destinations. I could load all my dragon bones and other loot into a chest and keep the adventure going without having to travel back home.
Voice acting was fun, Sha'kar was endearing.
Fun to...